Chasing a Blaze in the Northern Sky Session 22 Summary

Still on the search for Kirk, the Combative Companions begins scouring the mountains in hopes of finding him. With the area no short of peculiar faces and creatures, the party comes at odds with a small band of skeletal warriors, and a group of lycanthropic soldiers who were all to eager to eat their ox, but there was never a sign of Kirk along the way. Thankfully they had detecting a hint of smoke far in the distance that they were using as a guide. Smoke leads to people more often than not, and if they cold find people, they could potentially find help, or even the man that they are looking for. As they follow the smoke however, something sinister occurs beyond their adventure.

The kraken has emerged. Being in the mountains, the exploring members of the CeeCees don't realize it yet, but for the unfortunate few who man their boat at Lort's port, they are very aware. Desperate for their survival Randon, Nanok, Morrigu, Desdaimonia, Ursan, and Eptun gathered what they could from the ship and scurried into Lort for sanctuary, only for the beast to emerge from the waters, revealing its unforeseen mobility, to begin destroying the very town they hoped they would be safe in. As Lort fell apart to the beast, the group had changed their plan, hoping they may return to the boat and sail away, but as they ran back to the boat, the kraken turned to returned to the waters. They were trapped, unable to sail away at risk of attracting its attention, so they stowed away quietly hoping the creature would not take the entire vessel with it. Thankfully, it left, leaving the party safe in what remains of Lort.

Meanwhile the exploring party does actually manage to find the source of the smoke leading them to a longhouse. They are greeted by a man who wears a blue mask with a white square, and he seems well enough until the party mentions their search for Kirk with the intent of finding treasures. He rings a bell signaling something they are not entirely aware of, but another figure does emerge to arm the man with a weapon. He warns them to cease their search or face death. The party probably won't listen to him in the long run, but not wanting a needless battle they agree, telling the man that they were unaware of the nature of what they were searching for. He seems to forgive them, and even offers hospitality afterwards, giving them shelter for the rest of the day. The following morning they leave to continue exploring the mountains in search of Kirk, but they do make a mental note to try and become more aware of what Kirk's intent may be, and to question him over the matter when they see him.

As they travel, they come across a massive metal cylinder, at least 20 feet tall with some sort of cover screwed on by a handle gripped cap. Despite the size, the CeeCees convince Halthor to climb to it's side and slowly unscrew the top, and surprisingly, this works. Inside he finds the starved remains of a group of Namekians, but more importantly, he finds more amulets and another gun. After retrieving the items however, the entire structure begins to emit a metallic grinding, and there's some form of movement within. The party begins to back away, and as a pyramid like structure begins to rise from the cylinder, the party decides, "Nope!" and begins to run away as the cylinder changes from a gray metal to an indigo with a shining green light. As the party runs away they can see the structure sprout mechanical legs and an eye, but thankfully, they're long gone before the beast of metal and gears becomes mobile. They may have released a horrific threat upon this land, but that is an issue to worry about another day.

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